Relicblade combines the action of tabletop wargaming with the flexibility of tabletop role-playing games. Each player controls a group of characters as they battle in the ruins of the sundered world. Characters are represented by finely detailed 30mm miniatures accompanied by Character Cards that detail the character’s unique abilities.
From frozen ice caves in the far north, to vast coastal keeps, the adventure is limited only by your imagination.”—Relicblade
“The year is 1872…
…Phileas Fogg has wagered he can circumnavigate the globe.
Hundreds of journeys, thousands of routes. Travel by steamer, express train, airship, hover-car, hydrofoil, gyrocopter, camel, horse-back, hot-air balloon…
Can you make it in 80 Days?—80 Days
“After a secretive agency in New York is invaded by an otherworldly threat, you become the new Director struggling to regain Control. This supernatural third-person action-adventure game will challenge you to master a combination of supernatural abilities, modifiable loadouts and reactive environments, while fighting through a deep and unpredictable world.—Control
“Wingspan in a competitive, medium-weight, card-driven, engine-building board game from Stonemaier Games.”-Aaron Zimmerman, “Wingspan review: A gorgeous birding board game takes flight.” Ars Technica. March 16, 2019.
For some reason, I thought I had put this on this blog before, but I don’t see it. So, thought I’d remedy the situation.
TIS-100 is the Guitar Hero of high-level assembly language programming. A restrictive set of commands, storage capabilities and other constraints that make this very challenging. My favorite review:
“A great game to play for when I want to feel stupid.”
If you are a programmer, nerd or enjoy logic puzzles with not much hand holding, this game is for you. Recommended.
Exactly what it says on the tin. The only one I’ve played in Faster Than Light (FTL), which I like and is very difficult to win.
“Featuring a giant, flying, fist-shaped, middle finger-giving ship embarking on an intergalactic rescue mission to save lunar scientists taken hostage by terrorists, Freedom Finger is the game we didn’t know we needed, a special opportunity to travel through the wonderfully weird imaginations of Jim Dirschberger [creator of Sanjay & Craig] and Travis Millard.”
—”Freedom Finger is a Bat$#!% crazy space shooter from the minds of Travis Millard and Jim Dirschberger.” Juxtapoz. April 25, 2019.
Vanity Fair describes the game as Yellow Submarine meets Adult Swim. Freedom Finger is available in steam, and they are actively looking at a Switch port.
Beautiful wooden role playing dice on Kickstarter.
“The Castles of Burgundy has long been one of my favorite strategy board games, a 90-120 minute game of tile-laying with a complex scoring system that is often derided as “point salad,” meaning you can get points from so many different paths that there might seem to be no logic to it. I mention that up front because I think it’s a fair criticism of this style of game. Still, Castles of Burgundy is the best implementation I’ve seen of that sort of scoring, especially since designer Stefan Feld, who specializes in this sort of game, connects the different tile types in multiple ways, creating a game that scratches that complex scoring itch but is also well-balanced and coherent.
Digidiced has now brought Castles of Burgundy to Steam and to mobile platforms in a great-looking app that uses new artwork and allows for quick gameplay against AI opponents.”
—Keith Law, “Review: Beloved board game Castles of Burgundy is now an app.” arstechnica.com. April 13, 2019.
“What tabletop games are best for couples?” is a question we get all the time here at Ars Cardboard, and today we’re answering (again) by reprising our 2016 two-player guide with fresh new picks for 2019. Of course, you don’t have to be romantically linked to your gaming partner to enjoy these titles; our recommendations are perfect for any time your group is running behind and you only have one other person to push some cubes with. Or maybe you don’t have a group—all you need to play these games is one other willing (or kinda-sorta willing) partner.”
—Aaron Zimmerman and Nate Anderson, “Our favorite two-player board games, 2019 edition.” Ars Technica. February 9, 2019.