Phil Tippett’s Mad God

“One of Hollywood’s leading visual effects designers since the 1970s, Tippett has just spent three decades directing his first feature film: Mad God, a gruesome animated fable wherein a mysterious spy must infiltrate the lower depths on a dangerous mission. It starts with one of the shirtier quotes from Leviticus, the Bible’s angriest book, before plummeting to the depths of a gory, dripping underworld. Think Dante via Ren and Stimpy, or Pasolini with stop motion animation…

…“When I was a young film-maker, Miloš Forman gave me the best advice I ever got, which was: ‘If you want to take a good shit, you’re going to have to eat well.’”

-John Bleasdale, “‘I wouldn’t take my kids to this’: Star Wars’ Phil Tippett on his hellish animation Mad God.TheGuardian.com. August 20, 2021.

Backfilling…

“Instead, you watch this film to luxuriate in the exquisite grotesqueness Tippett dreams up and executes through a barrage of old-school filmmaking techniques: mixed media, stop-motion animation, modeling, silhouettes, and puppets—you name it. The sound design includes squishy noises as a sinister surgeon digs into intestines, and the cries of a genuine infant give voice to an alien baby in distress. Each subtle creak of our adventurer’s leather gloves and every measured breath through their gas mask sticks with you—the sound design equivalent of an earworm, I suppose. And sitting through this film on your couch (or in your theater seat for some lucky few) is like being guided through a gallery of lavish kinetic art pieces. The zoomed-out environments themselves are wallpaper-worthy whether Tippet has created a war-torn landscape midstorm, a speeding-by universe, or a room full of giants strapped to electric chairs being zapped to the point of soiling themselves incessantly. That last sequence is truly gross if you stop and think about it, but the sound design and visuals are stunning in the moment.”

-Nathan Matisse, “Mad God: What happens when the best practical VFX artist, ever, writes a film?Ars Technica. September 4 2021.

Grayson’s Art Club

“Grayson Perry, one of Britain’s leading artists, brings the nation together through art, making new works and hosting masterclasses set to unleash our collective creativity during lockdown.”

Grayson’s Art Club

Annoying DRM on mobile, but bookmarking for when I’m on a more DRM friendly platform.

The Pyramid of Humanity

Pearls Before Swine is a syndicated comic strip [by Stephan Pastis] that runs in over 800 newspapers around the world.  The strip pairs an angry, arrogant Rat with a sweet but dumb Pig, the latter of whom is protected by a violent, albeit delusional Guard Duck.  Pig and Rat’s friends also include a bookish, intelligent Goat, and a poor, besieged Zebra whose only goal is to keep from being eaten by his inept and inarticulate next-door neighbors, the Fraternity of Zeeba Zeeba Eata crocodiles.”

https://stephanpastis.wordpress.com/about/

I particularly liked how this comic captures in-group / out-group dynamics. You’re either cop, cyclist, vegan, Republican, pick your in-group of choice, or you are “little people”, scum, exotic, and so forth and so on.

Mineshaft Magazine

“March 20, 2021 UPDATE:   Mineshaft #40, with beautiful Front & Back Cover art & design by R. Crumb, is at the printer & coming this Spring, 2021!!! PLUS new work by Robert Crumb, Sophie Crumb, Drew Friedman, Laure Boin, Bill Griffith, Christoph Mueller, Mary Fleener, Max Clotfelter, Robert Armstrong, Denis Kitchen, Rika Deryckere, Aleksandar Zograf, John Porcellino, a GIANT Letters section, Mineshaft Index (#31-40) & More!   Mineshaft #39 is HERE! Featuring out-of-this-world front cover art by Christoph Mueller & back cover art by Robert Crumb!   Many MINESHAFT back issues will be sold out soon…

Mineshaft Magazine is the closest thing I’ve seen to a 1960s style underground comics magazine that is still being published.

Interactive Fiction: ink & inklewriter, et al.

“* inklewriter is an easy-to-use online tool to write basic interactive stories.

* ink by comparison is a more powerful narrative scripting language that is primarily designed for professional game development, though it can also be used to write and share choice-based interactive fiction. It is also surprisingly easy to learn, though for ease of use it’s hard to beat inklewriter!

https://www.inklestudios.com/ink/

h/t to Interconnected and the post “Filtered for some text-based virtual realities.” I could have easily made posts for

The whole post is gold for anyone interested in what’s going on and the tools in current use with the interactive fiction community. My knowledge of the tools stopped at Inform 7.