"Video games can be all kinds of different things, representing all manner of artistic ambitions. Most, however, share a common goal: to conjure a compelling fictional reality, filled with beckoning mysteries, enchanting secrets, and enriching opportunities to compete and collaborate. They aim to provide a liminal space in which a determined player can fix that … Continue reading Elden Ring
Tag: video games
Proxi
"[Proxi] is in some sense a game of self-discovery, a game where we actually uncover the hidden you - your subconscious, your inner ID, and bring it to the surface, bring it to life so you can interact with it, you can play with it, you can learn from it and it can learn about … Continue reading Proxi
Disco Elysium
"This is why I love Disco Elysium. Why I think it is one of the most shit-stained, beautiful, and hopeful games I have ever played. Throughout its entire length it never fails to give testimony to the pain and splendor of Revachol and of life. I have thought about it every day for the last … Continue reading Disco Elysium
Identity: Obscurity, Anonymity & Fuckwadary
The history of The Residents is shrouded in obscurity and aptly covered elsewhere (we recommend Ian Shirley’s definitive text and Don Hardy’s Theory of Obscurity as starting points). We should also point out that there will be no discussion here speculating on the band’s identities. Who they may be is irrelevant to the sweeping vision … Continue reading Identity: Obscurity, Anonymity & Fuckwadary
The New 8-bit Heroes
"While visiting his parents’ home in Central New York, Joe Granato discovered a box of forgotten illustrations, designed by he and other eight-year-old neighborhood friends—concepts for a video game for the original 8-bit Nintendo Entertainment System. He decided it might be fun to try to realize those ambitions. But instead of creating it for a … Continue reading The New 8-bit Heroes
