"What tabletop games are best for couples?" is a question we get all the time here at Ars Cardboard, and today we're answering (again) by reprising our 2016 two-player guide with fresh new picks for 2019. Of course, you don't have to be romantically linked to your gaming partner to enjoy these titles; our recommendations … Continue reading Two-Player Board Games, 2019 edition
Category: games
20 Out of Bounds Mysteries in Fallout 3 Answered
Interactive Fiction & Text-Based Games
Interactive fiction is text-driven games and stories most commonly associated with the dawn of the computing age and games like Zork. Depending on one's definition, you might be able to stretch the category to include games like Nethack.Today, it is a thriving sub-culture with new works being created by independent creators. The Interactive Fiction Database … Continue reading Interactive Fiction & Text-Based Games
The Waiting Game | ProPublica
"Based on the real case files of five asylum seekers from five countries and interviews with the medical and legal professionals who evaluate and represent them, The Waiting Game is an experimental news game that lets you walk in the shoes of an asylum seeker, from the moment they choose to come to the United … Continue reading The Waiting Game | ProPublica
The New 8-bit Heroes
"While visiting his parents’ home in Central New York, Joe Granato discovered a box of forgotten illustrations, designed by he and other eight-year-old neighborhood friends—concepts for a video game for the original 8-bit Nintendo Entertainment System. He decided it might be fun to try to realize those ambitions. But instead of creating it for a … Continue reading The New 8-bit Heroes
The Game of Everything, Part 1: Making Civilization
"Why, we might ask, did Civilization turn out differently? A big piece of the reason must be Sid Meier’s unwavering commitment to fun as the final arbiter in game design, as summed up in his longstanding maxim of “Fun trumps history.” Meier, Bunten, and Crawford actually met on at least one occasion to discuss the … Continue reading The Game of Everything, Part 1: Making Civilization
Polybius: The Urban Legend of the Government’s Mind-Controlling Arcade Game
"Gamers who tried it couldn’t stop playing, and began acting oddly: they were nauseous, stressed, had horrific nightmares. Others had seizures or attempted suicide, many felt unable to control their own thoughts. It was only later that they recalled how Polybius was serviced more often than other games. Men in black suits opened the machine … Continue reading Polybius: The Urban Legend of the Government’s Mind-Controlling Arcade Game
Eclipse Phase
Eclipse Phase is a transhumanist, science fiction roleplaying game with anarchist tendencies. The second edition is currently in open play test (read: free) on Drivethrurpg.com. In an interview, Rob Boyle, one of the creators of the game, describes how politics can drive story and serve up critiques of technology. I particularly liked this quote: "[There is a] … Continue reading Eclipse Phase
A Mortician’s Tale
"Why was it so striking, though? In its refreshing brevity, A Mortician’s Tale is eminently successful at what it sets out to accomplish. It’s wholly pleasant and always instructive, even in its mundane moments, which, in themselves, are educational. It pries open a less accessible life experience and gives players the opportunity to understand a … Continue reading A Mortician’s Tale
