"There is no purpose to better machines if they do not also produce better humans." —Frank Chimero in Beyond the Machine: Creative Agency in the A.I. Landscape
Tag: creativity
Creative Immiseration
"These tools represent the complete corporate capture of the imagination, that most private and unpredictable part of the human mind. Professional artists aren’t a cause for worry. They’ll likely soon lose interest in a tool that makes all the important decisions for them. The concern is for everyone else. When tinkerers and hobbyists, doodlers and … Continue reading Creative Immiseration
Being a Creator, Craig Mod
This is a really interesting discussion of how one man created a business using a subscription model combined with discounts for the finished work for subscribers. There's much to think about in this discussion. If this is of any interest to you, I'd read the whole thing and the previous year's as well. He talks … Continue reading Being a Creator, Craig Mod
Gumrobe
Gumrobe is a simplified Shopify, or Internet storefront for your creative output. It has categories that include: animation, apps & software, books & writing, comedy, comics, crafts & DYI, dance & theater, design & tech products, drawing & painting, education, film & video, food & cooking, games, merchandise, music & sound design, photography, podcasts & … Continue reading Gumrobe
The Blood Sacrifice Redemption
Imagination is political. Without new vocabulary, new thinking cannot be born. A change of concepts both clarify and obscure. Data erases all our nuances and contradictions. We retain the facts which are easiest to think about and then classify and organize them into representations we pretend are the whole world. When imagined worlds defiantly insist … Continue reading The Blood Sacrifice Redemption
Alternate Reality Games
"Role play is contingent on navigating between real and imagined worlds, which affords opportunities for allegorical thinking, exploration of alternate identities and universes, and creative problem solving. But when this boundary collapses, we have what Joseph Laycock calls “corrupted play,” a term that helps explain dark or weaponized ARGs. As he explains in his 2015 … Continue reading Alternate Reality Games
Further Notes on Scenius
https://austinkleon.com/2017/05/12/scenius/ "Our world is an ecosystem in which our only real chance at survival as a species is cooperation, community, and care, but it’s being lead by people who believe in an egosystem, run on competition, power, and self-interest......When you think about your family, your friends, your neighborhood, your office, your city, your country, your … Continue reading Further Notes on Scenius
How to Take Smart Notes by Sönke Ahrens
The central idea of this book is that a system of note taking can help us incorporate our reading into a process of engaged learning. This involves three levels of note taking: Inspiration: quick notes on ideas that occur to us in a flash of insightReading: reading highlights from books and articles that capture the … Continue reading How to Take Smart Notes by Sönke Ahrens
Farewell to Beyond the Beyond
"It’s the writerly act of organizing and assembling inchoate thought that seems to helps me. That’s what I did with this blog; if I blogged something for “Beyond the Beyond,” then I had tightened it, I had brightened it. I had summarized it in some medium outside my own head. Posting on the blog was … Continue reading Farewell to Beyond the Beyond
Make Space
"Appropriate for designers charged with creating new spaces or anyone interested in revamping an existing space, this guide offers novel and non-obvious strategies for changing surroundings specifically to enhance the ways in which teams and individuals communicate, work, play—and innovate. This work is based on years of classes and programs at the d.school including countless … Continue reading Make Space
