High Score?
Tag: computer games
Disco Elysium
"This is why I love Disco Elysium. Why I think it is one of the most shit-stained, beautiful, and hopeful games I have ever played. Throughout its entire length it never fails to give testimony to the pain and splendor of Revachol and of life. I have thought about it every day for the last … Continue reading Disco Elysium
GOG Games on Linux, Featuring Blade Runner
"Blade Runner is a point-and-click adventure, a genre that was still very popular on PCs at the time of its release. Games like Beneath a Steel Sky had already used the format to tell Blade Runner-inspired cyberpunk stories. Given the usual state of movie adaptations, a Blade Runner adventure game wouldn’t necessarily have been anything … Continue reading GOG Games on Linux, Featuring Blade Runner
Castles of Burgundy
"The Castles of Burgundy has long been one of my favorite strategy board games, a 90-120 minute game of tile-laying with a complex scoring system that is often derided as “point salad,” meaning you can get points from so many different paths that there might seem to be no logic to it. I mention that … Continue reading Castles of Burgundy
20 Out of Bounds Mysteries in Fallout 3 Answered
Interactive Fiction & Text-Based Games
Interactive fiction is text-driven games and stories most commonly associated with the dawn of the computing age and games like Zork. Depending on one's definition, you might be able to stretch the category to include games like Nethack.Today, it is a thriving sub-culture with new works being created by independent creators. The Interactive Fiction Database … Continue reading Interactive Fiction & Text-Based Games
The Game of Everything, Part 1: Making Civilization
"Why, we might ask, did Civilization turn out differently? A big piece of the reason must be Sid Meier’s unwavering commitment to fun as the final arbiter in game design, as summed up in his longstanding maxim of “Fun trumps history.” Meier, Bunten, and Crawford actually met on at least one occasion to discuss the … Continue reading The Game of Everything, Part 1: Making Civilization
