"Why, we might ask, did Civilization turn out differently? A big piece of the reason must be Sid Meier’s unwavering commitment to fun as the final arbiter in game design, as summed up in his longstanding maxim of “Fun trumps history.” Meier, Bunten, and Crawford actually met on at least one occasion to discuss the … Continue reading The Game of Everything, Part 1: Making Civilization
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Facebook’s Surveillance Machine
"Should we all just leave Facebook? That may sound attractive but it is not a viable solution. In many countries, Facebook and its products simply are the internet. Some employers and landlords demand to see Facebook profiles, and there are increasingly vast swaths of public and civic life — from volunteer groups to political campaigns … Continue reading Facebook’s Surveillance Machine
