"Wingspan in a competitive, medium-weight, card-driven, engine-building board game from Stonemaier Games."-Aaron Zimmerman, "Wingspan review: A gorgeous birding board game takes flight." Ars Technica. March 16, 2019. For some reason, I thought I had put this on this blog before, but I don't see it. So, thought I'd remedy the situation.
Category: games
Steam Game: TIS-100
TIS-100 is the Guitar Hero of high-level assembly language programming. A restrictive set of commands, storage capabilities and other constraints that make this very challenging. My favorite review: "A great game to play for when I want to feel stupid." If you are a programmer, nerd or enjoy logic puzzles with not much hand holding, … Continue reading Steam Game: TIS-100
iOS Game Recommendations
Exactly what it says on the tin. The only one I've played in Faster Than Light (FTL), which I like and is very difficult to win. https://lazerwalker.com/ios-games-list/
Freedom Finger
"Featuring a giant, flying, fist-shaped, middle finger-giving ship embarking on an intergalactic rescue mission to save lunar scientists taken hostage by terrorists, Freedom Finger is the game we didn't know we needed, a special opportunity to travel through the wonderfully weird imaginations of Jim Dirschberger [creator of Sanjay & Craig] and Travis Millard." —"Freedom Finger … Continue reading Freedom Finger
Dice Envy Presents: The Hinterland Dice Collection by David Derus — Kickstarter
Beautiful wooden role playing dice on Kickstarter. —https://www.kickstarter.com/projects/diceenvy/hinterland-dice-collection
Castles of Burgundy
"The Castles of Burgundy has long been one of my favorite strategy board games, a 90-120 minute game of tile-laying with a complex scoring system that is often derided as “point salad,” meaning you can get points from so many different paths that there might seem to be no logic to it. I mention that … Continue reading Castles of Burgundy
Two-Player Board Games, 2019 edition
"What tabletop games are best for couples?" is a question we get all the time here at Ars Cardboard, and today we're answering (again) by reprising our 2016 two-player guide with fresh new picks for 2019. Of course, you don't have to be romantically linked to your gaming partner to enjoy these titles; our recommendations … Continue reading Two-Player Board Games, 2019 edition
20 Out of Bounds Mysteries in Fallout 3 Answered
Interactive Fiction & Text-Based Games
Interactive fiction is text-driven games and stories most commonly associated with the dawn of the computing age and games like Zork. Depending on one's definition, you might be able to stretch the category to include games like Nethack.Today, it is a thriving sub-culture with new works being created by independent creators. The Interactive Fiction Database … Continue reading Interactive Fiction & Text-Based Games
The Waiting Game | ProPublica
"Based on the real case files of five asylum seekers from five countries and interviews with the medical and legal professionals who evaluate and represent them, The Waiting Game is an experimental news game that lets you walk in the shoes of an asylum seeker, from the moment they choose to come to the United … Continue reading The Waiting Game | ProPublica
The New 8-bit Heroes
"While visiting his parents’ home in Central New York, Joe Granato discovered a box of forgotten illustrations, designed by he and other eight-year-old neighborhood friends—concepts for a video game for the original 8-bit Nintendo Entertainment System. He decided it might be fun to try to realize those ambitions. But instead of creating it for a … Continue reading The New 8-bit Heroes
The Game of Everything, Part 1: Making Civilization
"Why, we might ask, did Civilization turn out differently? A big piece of the reason must be Sid Meier’s unwavering commitment to fun as the final arbiter in game design, as summed up in his longstanding maxim of “Fun trumps history.” Meier, Bunten, and Crawford actually met on at least one occasion to discuss the … Continue reading The Game of Everything, Part 1: Making Civilization
Polybius: The Urban Legend of the Government’s Mind-Controlling Arcade Game
"Gamers who tried it couldn’t stop playing, and began acting oddly: they were nauseous, stressed, had horrific nightmares. Others had seizures or attempted suicide, many felt unable to control their own thoughts. It was only later that they recalled how Polybius was serviced more often than other games. Men in black suits opened the machine … Continue reading Polybius: The Urban Legend of the Government’s Mind-Controlling Arcade Game
Eclipse Phase
Eclipse Phase is a transhumanist, science fiction roleplaying game with anarchist tendencies. The second edition is currently in open play test (read: free) on Drivethrurpg.com. In an interview, Rob Boyle, one of the creators of the game, describes how politics can drive story and serve up critiques of technology. I particularly liked this quote: "[There is a] … Continue reading Eclipse Phase
