"While visiting his parents’ home in Central New York, Joe Granato discovered a box of forgotten illustrations, designed by he and other eight-year-old neighborhood friends—concepts for a video game for the original 8-bit Nintendo Entertainment System. He decided it might be fun to try to realize those ambitions. But instead of creating it for a … Continue reading The New 8-bit Heroes
Category: games
The Game of Everything, Part 1: Making Civilization
"Why, we might ask, did Civilization turn out differently? A big piece of the reason must be Sid Meier’s unwavering commitment to fun as the final arbiter in game design, as summed up in his longstanding maxim of “Fun trumps history.” Meier, Bunten, and Crawford actually met on at least one occasion to discuss the … Continue reading The Game of Everything, Part 1: Making Civilization
